Those mean sheets do take up a lot of space. The last of 5 puzzles submitted by gggol for this tournament. If you are not on at least v1013 please update your installation. Sensing Greek elements in ResNet researches was introduced in v1013. Note: This week features a sensor and Greek elements. A packing problem mission control messed up and only sent us assembly reactors. Time to take a break from all the disassembly to do some chemical assembly. A nice and simple disassembly only puzzle from gggol. I hope everyone finds this puzzle easier than making the Greek rings from last week. Additionally this puzzle was originally called Normalization but ToughTought pointed out there was already a ResearchNet level with that name.Īs is tradition for every tournament we must have a "block" puzzle! A simple symbol optimization puzzle involving taking big and small squares and normalizing them. If your large theta ring only has triple bonds you have the correct version of the puzzle. This version was available for download for 45 minutes. Note: the original published puzzle had a bug where an input was missing a few bonds. Normalization Regularization (3 points).General google drive of all puzzles published so far: Anywhere on Earth time zone is UTC -12:00, with Daylight Saving Time not applied: Puzzles will be due on the Monday (Timezone: Anywhere on Earth) two weeks later (you will have 18 days to submit a solution 3 weekends). Due to extensive travelling I won't be able to publish puzzles at the exact same time each week. I will try to publish each puzzle on the Thursday night / Friday day of the week. The total points available to be earned for each puzzle will vary based on difficulty. Point allocation for each puzzle will be done with Spagchem's 2015 scoring system. Examples include minimum cycles or minimum cycles*(symbols^2). Instructions for how to use the tool are included in the github repo.Įach puzzle will have a metric to optimize. If you do not have the Steam version of SpaceChem you must use the SpaceChem tool: SpaceChem Community Edition is found here: If you have the Steam version of SpaceChem you can use the SpaceChem Community Edition to export your solutions and import levels. SpaceChem Community Edition and SpaceChemTool: You may resubmit any puzzle any number of times provided the deadline has not passed. You do not need to submit any of the weekly puzzles to submit solutions from the 'pool' puzzles. You do not need to submit the previous weeks puzzles to participate in the current week's puzzles. SpaceChem Community Edition can be found here: Īlternatively I will accept submissions of images if you can not get SCCE or SCT to work. I will publish these thoughts once the puzzle's submission period is over unless you would like me to keep it private. Please send these directly to me and avoid discussing about a puzzle openly while the puzzle's submission period is open. For example what made the puzzle hard, what approach they took, any major breakthroughs. I welcome everyone to also send in thoughts about their solutions. Please save your submission with the following format: username_round#_cycles-reactors-symbols_miscstuff.txt For example GWen_round0_509-1-40_inputisland.txt if you wanted to submit an input island solution for round 0 which was 509 cycles, one reactor and 40 symbols or GWen_add3_800-3-60.txt for a solution to the third additional "pool" puzzle which was 800 cycles, 3 reactors and 60 symbols. (I will accept both with no preference for one or the other.) Submissions generated with SpaceChem Community Edition's (SCCE) export functionality or spagchem's SpaceChemTool (SCT) are strongly preferred. Submissions may be generated on any version of SpaceChem but must run on v1014. Solutions must run on v1014 and must not use any bugs or exploits. Alternatively I can make a donation to a charity of their choice in their name or do a GoG / Humble Bundle gift / other alternatives. Top 3 finishers will get a <$75 Steam game of their choice. In addition to rounds there will be a pool of three puzzles published at the start of the tournament with solutions due by the end of the tournament. In each round one puzzle will be published with a two week window to submit solutions. Tournament will consist of 9 rounds starting on June 21st. In the mean time I encourage all participants to join the discord server: (the link also in the sidebar). If you do not have Discord and would like to submit your solutions to me through email add me on Steam: and I will provide you with my email. You can contact me through Discord: GWen#2607. I will primarily be available through the Zachtronics Discord server. The rules for this year's tournament are posted below. This year gggol and I, GWen, will be your hosts. Welcome to the 2019 SpaceChem tournament.
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